Lenia's personal notes are in blue.
Fens of DespairEdit
- The Fens of Despair are a low-lying, water soaked swamp on a river delta leading to the ocean.
- God, when did I write this? How drunk was I? Did I think I might LOSE a geographical feature?
- Ming Liu the silk merchant was ruined when bandits captured his caravan near the Fens of Despair
- Ming Liu may be able to offer a reward, or if he's been ruined we could sell the silk ourselves. Bandits should be easy marks, but we'll want to be wary of getting outnumbered.
- Lizardmen pirates took a lot of ivory off the river traffic near the Fens of Despair
- More luxury items to sell - always good to make cash!
- Old Man Geoff paid 5 lbs in silver ransom to bandits who lived in a swamp by the caravan road
- These may be the same bandits who stole the silk. See if local authorities want these bandits removed, may be able to finagle a larger reward.
- There used to be a Druid Grove near a swamp a few days walk from Polisberg, but it was overrun by dire wolves and the sacred gold relics were lost.
- Druids attacked by dire wolves? There's got to be more to this story. Bears investigation.
- Sir Kristoff the Foolhardy ventured into the Fens of Despair wearing mithril armor and hasn't returned.
- Ka-ching. I wonder if he earned the 'Foolhardy' name before or after venturing into a swamp full of deadly creatures all on his lonesome.
Deep Tunnels of the Caverns of MadnessEdit
- The Dusken Stars found some cave entrances near the Caverns of Madness that lead to deep underground tunnels. They saw huge chitinous warriors down there before they fled.
- We met some of these our last trip in; they're bad news but hardly unbeatable. I'd hate to get swarmed by them.
- There are pockets of poisonous gas in the lowest levels of the Caverns of Madness
- This can be dealt with, possibly even used.
- A village of colepterans living under the Caverns of Madness has been fighting a bunch of mutant colepterans.
- Mutant lobsters, mutant beetles, much the same. See if the villagers are offering a reward.
- A bunch of cultists summoned an Elder Thing before being driven out of the Caverns of Madness. The Elder Thing retreated into the deepest caves and lives there to this day.
- This needs to be stopped, but are we up to the task? Hate to think of what will happen if Mrugnak loses it.
- Many of the tunnels beneath Caverns of Madness are flooded and the dwarves never mined the silver from them
- Mining is an awfully hard way to make money.
The Cliffs of Shattered FortuneEdit
- The Cliffs of Shattered Fortune are tall black cliffs that overlook a craggy and unfriendly passage. Hundreds of ships have sunk there over the centuries, leaving untold wealth.
- Note to self: research Water Breathing.
- Sailors near the Cliffs of Shattered Fortune have heard beautiful, compelling singing coming from the shore.
- Sirens? Possibly bad news; other delvers aren't that bright.
- All kinds of creatures lair near the Cliffs of Shattered Fortune. Crabmen and strange mutant plants have been seen there.
- Mutant plants are still plants. Demonic taint possible, research this.
- Someone has relit the lighthouse at the Cliffs of Shattered Fortune and is luring ships to their doom
- "Someone". Needs more research.
- Sailing ships passing by the Cliffs of Shattered Fortune have a seen a great purple winged shape flying high overhead.
- Dragon? Some kind of wyrm. Worrisome.
The Shrouded ValleyEdit
- The center of Shrouded Valley is a massive walled keep was originally built by ogres.
- Only ever met one ogre. Easy to outwit, hard to fight. Given party composition, though, we're in for a hard fight.
- The Shrouded Valley gets its name from a magical cloud of darkness that shields it from sunlight.
- Who does this sort of thing? Big enchantment to break, if we want to do it.
- Goblin wolfriders patrol the area around the Shrouded Valley.
- What was it Dad always said? "Goblins are like..." Eh, I don't remember. Mrugnak likes hitting them, though. Could be worthwhile.
- The goblins of the Shrouded Valley captured the Tsorvano wedding caravan, and sent messengers demanding ransom to release them.
- Paying us to rescue them is probably cheaper than paying a ransom to release them. Look into this.
- A massive wall protects the only entrance into the Shrouded Valley.
- Walls can be climbed. Or knocked down.
- Greenskin hordes have been massing in the Shrouded Valley. They've re-opened the old dwarf mines and are mining mithril.
- Someone else mining for you is an awfully easy way to make money.
- A convergence of evil stars is approaching. Dark forces are massing far from Polisberg and planning dark works to mark the convergence. All kinds of great evil could be released.
- Look into this more.